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Save The Bunnies!!!

Save The Bunnies!!!

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Devlog

  • Linux and Droid versions Updated
    February 27, 2018 by fideltfg
    Hi all. Today I pushed out the updated to the Linux and Android versions to bring them inline with the PC release. The same new stuff ans the PF version. More soon. Peace... Continue reading
  • More..?
    February 26, 2018 by fideltfg
    Hi all. This week I have been doing a lot of work on control and game logic. Not much you can really see in this latest update. I have added another map. Maps can be accessed by getting the required n... Continue reading
  • Minor Fixes
    February 21, 2018 by fideltfg
    Hi all. Today's update fixes a few minor glitches and bugs. It also finalizes the changes to the movement system. STB now uses Unity's NavMeshAgent to fully control bunny movement. The old way used a... Continue reading
  • Save The Bunnies - next level
    February 20, 2018 by fideltfg#Map, #expansion
    After a few comments by the play testers I have decided that Save the Bunnies needed a bit more. So today I added a level system to the core of the game. This allows new levels to be added simply. For... Continue reading
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