Hi All, Despite what I said previously, I have managed to complete a simple 2D demo for the Player Inventory system. It is very simple but shows how to apply th...
Hi all, Today I am uploading v1.0 to the repo. It's a bit rushed because I have to focus on another project for a while and didn't want to leave people waiting...
As I near completion of version 1.0 I want to share a playable demo of the Player Inventory System . The demo shows off all the functions of the system in what...
Hi all, No the project is not dead... I just have to work to pay the bills sometimes and these projects must be put on hold while I do that. I am however curren...
Sooooo.... I forgot to push the update to the repo after my last post. fortunately I have been working away the last couple of days expanding on the functionali...
Hi all, This week I added mines as a new place-able item. Here are some quick notes on this minor update. This new Minable type can be used to create any object...
In this vlog I 'quickly' run through how to create, enable and populate an item catalog from scratch. You will get a first look at the advanced or debug invento...
I wasn't happy with just leaving the salvage system as basic as it could be, so I flesh out the salvage window and made it all work correctly. You can now drag...