Day 3


It was a long one. Pulled an all-nighter and Plowed through a ton of code. Added Traps, Doors, Switches Mobs, movements updates, inventory, character stats, and equipment. There are still some issues with the last one there, but hopefully, I can work those out over the next couple of days.

On day four I will be working on combat, menus, and level transitions. If I get time I will work on better audio and lighting.. This kind of thing I do while My mind is working on the code bugs.

Come back tomorrow and check on the progress. This is almost a playable game.

Fidel

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